Holy Arts

The Holy Arts is a form of a Holy Knight combat based on advanced and extreme spells. These spells are produced with strong holy powers and fall into two direct categories: Holy Destruction for Direct Attacks, and Holy Binding for Battle Support. It is one of the techniques of a Holy Knight, one of its primary combat skills. Holy Arts spells are triggered by using an incantation. Experienced users can trigger them without an incantation, though the effectiveness of the spell may be diminished.

Holy Arts Mechanics
Most spells are graded on a scale from 1 to 99, spells of the latter being the most powerful and the most difficult to perform. To use the Holy Arts, a Holy Knight must recite the specific incantation for the spell, which is often long and requires a few seconds to speak. The power of a spell relies on the power of the user, as even a low-level spell can be utterly devastating when utilized by an elite Holy Knight. The Holy Arts can be used for practical purposes as well.

Holy Arts Classification

 * Holy Art of Binding: Supplementary spells which can immobilize an enemy or have an effect besides a direct strike. They may seem subtle, but these spells can give their users a tactical advantage when used properly. These are a broad category of defensive spells which block/repel attacks or freezes enemies in place. This class of spells include Holy Barriers & Seals.
 * Holy Barriers : Focused spiritual energy formed into a solid form of energy. This energy can take on many shapes or colors as determined by the user. Barriers are protective in nature, and can be as simple as a barrier only protecting one direction or encompassing all sides of an area. Barriers can be used for containment, and some barriers can be used offensively. Barriers can mask spiritual pressure and can make one spiritually and physically invisible. The strength of a barrier is dependent upon the power of the user. Weak barriers are easily breakable, while strong ones can last for centuries. Barriers created by elite Holy Knights are said to be unbreakable by those of lesser status. Certain barriers can be placed beforehand and activated later, while others require certain artifacts and time to activate.
 * Holy Seals: Somewhat similar to barriers, but far more powerful and require far more preparation to create. Seals can only be used by those of sufficient spiritual power, and are meant to hold the most powerful and/or dangerous artifacts or beings. Seals are usually hard to break.
 * Holy Art of Destruction: Offensive spells which inflict direct damage to the enemy. Their effectiveness differs depending on the user. It is said the effectiveness of the higher-ranked spells are beyond imagination.
 * Holy Art of Regeneration: These spells do not have known names, numbers, or incantations to cast, and simply heal the target. As the user holds his/her hands above the patient's wounds, his/her palms glow with green spiritual energy to facilitate healing. When one heals with regular healing kidō, they perform spiritual restoration first. By doing so, one can attempt to recover the physical body using the patient's restored spiritual force and the healer's external spiritual force. Therefore, restoring the spiritual force when the physical body is in a fully healed state is no trouble at all.

Incantation Classes

 * Incantation Abandonment: A class of Holy Art Incantation where the practitioner forgoes using a spoken incantation at all. While it decreases the time needed to release the Holy Art, it drastically weakens the spell. While anyone well versed in the Holy Arts can use this technique, it is most effective when done by a skilled practitioner, otherwise the spell could utterly fail (e.g. explode in the user's face). The most skilled experts are capable of using this technique to amazing effect.


 * Twofold Incantation: a class of Holy Art Incantation where the practitioner mixes the incantations of two entirely separate Holy Arts spells together to simultaneously save time and confuse their opponent.


 * Spoken-After Incantation: A class of Holy Art Incantation where the incantation is recited after initiating the spell in order to power it up.

Holy Arts is commonly used in instances of surprise attacks, rather than all-out assaults, being most effective when one's opponent does not see it coming. Holy Arts is usable with just the spell name and no incantation or spell number.